Matchup desk · reviewed 1 Nov 2026
Deadlock hero counters and counter items
Start with the opponent, then check the actual damage, healing, control or mobility problem. Counter options are conditional choices, not a shopping list or measured matchup win rates.
Make the response fit your hero
A spirit-applied anti-heal item needs reliable spirit damage; a bullet-applied one needs sustained contact. A cleanse, resistance item and pre-emptive control protection solve different problems. Read the counter-item decision guide before spending a slot.
The hero pages combine unique counterplay notes with relevant item alternatives. Use the planner to select up to six enemies and prioritise the main threat. No enemy item purchases or lane assignments are inferred automatically.
Choose the enemy hero
Counter AbramsMelee pressure · Healing and sustain
Counter ApolloMelee pressure
Counter BabaSpirit damage
Counter BebopSpirit damage · Disables and debuffs
Counter BillyMelee pressure · Bullet damage
Counter CalicoMelee pressure · Escapes and mobility
Counter CelesteSpirit damage · Healing and sustain
Counter Deadman DannyBullet damage · Airborne threats · Spirit damage
Counter DrifterMelee pressure
Counter DynamoSpirit damage · Disables and debuffs · Healing and sustain
Counter GravesSpirit damage
Counter Grey TalonSpirit damage · Airborne threats
Counter HazeBullet damage
Counter HollidayBullet damage · Disables and debuffs
Counter InfernusSpirit damage · Healing and sustain
Counter IvyBullet damage · Healing and sustain
Counter KelvinSpirit damage · Healing and sustain · Disables and debuffs
Counter Lady GeistSpirit damage · Healing and sustain
Counter LashSpirit damage · Disables and debuffs · Airborne threats
Counter McGinnisSpirit damage · Healing and sustain
Counter MinaSpirit damage · Healing and sustain
Counter MirageSpirit damage · Bullet damage
Counter Mo & KrillMelee pressure · Disables and debuffs · Healing and sustain
Counter Nurse HarrowHealing and sustain · Disables and debuffs · Spirit damage
Counter PaigeHealing and sustain · Disables and debuffs
Counter ParadoxBullet damage · Spirit damage · Disables and debuffs
Counter PocketSpirit damage · Spirit burst · Escapes and mobility
Counter Rat KingBullet damage · Healing and sustain
Counter RemHealing and sustain · Disables and debuffs
Counter SevenSpirit damage · Spirit burst
Counter ShivMelee pressure · Healing and sustain
Counter SilverMelee pressure
Counter SinclairSpirit damage · Disables and debuffs
Counter SolomonSpirit damage · Disables and debuffs
Counter The DoormanSpirit damage · Disables and debuffs · Escapes and mobility
Counter VenatorBullet damage · Pure damage
Counter VictorSpirit damage · Healing and sustain
Counter VindictaBullet damage · Airborne threats · Spirit damage
Counter VioletSpirit damage · Bullet damage · Disables and debuffs
Counter ViscousSpirit damage · Disables and debuffs
Counter VyperBullet damage · Spirit damage · Disables and debuffs
Counter WardenBullet damage · Disables and debuffs · Healing and sustain
Counter WraithBullet damage · Escapes and mobility
Counter YamatoMelee pressure · Spirit damage · Escapes and mobility
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These tags are qualitative cues from reviewed kits. The enemy build and your match situation can change which cue matters.