Choose a coherent path
The reviewed default is melee isolation pick. An alternative is weapon assassin. These are tactical interpretations of the kit, not official roles or measured win-rate rankings.
Rend includes spirit damage with extra melee damage at close range. Eternal Night manipulates isolation; a generic vision or stun counter is not a complete answer.
Ability slots
- 1Rend
- 2Stalker's Mark
- 3Bloodscent
- 4Eternal Night
Ability targets
The default target for eligible single-target imbues is ability 1, Rend. Item eligibility still takes precedence: Echo Shard cannot reset an ultimate, charge items apply automatically, and global upgrades affect all eligible abilities.
Item direction
Use these as candidates for the stated path. The planner chooses compatible upgrades, accounts for owned components and reserves room for the lineup response.
Playing against Drifter
Stay near allies, deny isolated picks, and consider cleansing his non-ultimate mark.
A partial enemy lineup cannot establish lane assignments, enemy purchases or who is ahead. Supply those details in the planner where supported, and reconsider the plan as the match changes.
Evidence and limits
Reviewed from the supplied knowledge base dated 1 November 2026. Recommendations remain provisional without a matched statistical sample. This page does not claim a best build or a measured win rate.