Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.
How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.
Original update sources
Recorded topics: Heroes, Gameplay, Fixes. Dates refer to the update named in the notes; a mirrored post can be published later.
Paradox: review Time Wall and Swap changes
What changed: Time Wall slow duration increased from 1.25s to 2s. T1 now also adds 2.5s duration, while T2 no longer adds 2.5s duration and now also silences enemies for 2.3s. Paradoxical Swap damage changed from 10% Current Health to 125 with 1.1 spirit scaling; its T3 changed from 10% Current Health to 10% Max Health and now allows an alt-cast to swap only a single target. Pulse Grenade spirit scaling fell from 0.4 to 0.3.
How to adapt: Test T1 when the added duration matters to your plan and T2 when its silence matters; do not count on T2 for the former duration bonus. Check the single-target alt-cast and reassess Swap damage without assuming which formula is stronger in every situation.
Doorman, Ivy, Viscous, and Wraith: check affected abilities
What changed: Doorman’s Hotel Guest T3 late checkout cooldown increased from 10s to 13s. Ivy’s Entangling Thorns spirit scaling fell from 0.55 to 0.45. Viscous’s Splatter T3 spirit scaling fell from 1.3 to 1.1, and Puddle Punch scaling fell from 1.1 to 1.0. Wraith’s Card Trick Spade changed from +70% to +60%, Heart scaling fell from 1.25 to 1.0, and Heart T3 scaling rose from 0.5 to 0.75. A fix means Card Trick Heart heal now gives half value for non-heroes rather than full value. Telekinesis debuff duration fell from 3s to 2.75s.
How to adapt: When testing these abilities, compare the changed cooldown or scaling under the same conditions; separately check Card Trick Heart healing on non-heroes, since the notes specify a fix for that case only.
Silver and Torment Pulse: note the numerical changes
What changed: Silver’s Lycan Curse base health bonus increased from +75 to +125, and its T2 increased from +3m to +4m. Torment Pulse pulse damage fell from 27+0.25 to 25+0.23.
How to adapt: If Lycan Curse or Torment Pulse is part of your plan, test the changed values in the relevant situation; these numerical changes alone do not establish an optimal choice or a particular fight outcome.
Follow the affected decisions
- Ivy build and counter guide
- Paradox build and counter guide
- Silver build and counter guide
- The Doorman build and counter guide
- Viscous build and counter guide
- Wraith build and counter guide
- Torment Pulse item reference
Verify your match build · How current recommendations are checked
Earlier and later records
Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.