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The dated public-update reference is 30 October 2026. A client build number is not an official update title or release date.

Historical patch guide

Deadlock Update Guide — August 16, 2024

Shiv’s gun and knife damage and knife behavior changed; Ivy’s Air Drop has less duration, a longer cooldown, and revised slow, radius, and silence upgrades.

Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.

How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.

Original update sources

Recorded topics: Heroes, Fixes. Dates refer to the update named in the notes; a mirrored post can be published later.

Recheck Shiv’s knife damage and reach

What changed: Serrated Knives base damage fell from 75 to 35, spirit scaling from 1 to 0.6, and DPS spirit scaling from 0.2 to 0.16. Collision size and projectile speed each fell by 10%. Its T3 damage bonus fell from +75 to +40, with +5 Bleed retained. Shiv’s gun base damage fell from 6.3 to 5.7.

How to adapt: Test knife damage, scaling, and hit consistency separately from gun damage before relying on old expectations; the smaller collision size and slower projectile may make connecting knives harder.

Check Shiv’s corrected bug cases

What changed: The patch fixed Serrated Knives bouncing to other units even if they did not impact the target; Rage and Bloodletting not clearing on death; Bloodletting deferred damage waking Shiv from sleep; and Killing Blow sometimes falling through the world.

How to adapt: If these cases matter in your play, test them directly after the update; the notes describe bug fixes, not evidence of a general increase in Shiv’s strength.

Reassess Ivy’s Air Drop timing and upgrades

What changed: Air Drop cooldown increased from 70s to 80s and duration fell from 20s to 17s. The bomb’s slow duration increased from 3s to 4.5s. T2 now adds +5m radius; T3 no longer adds +12m radius or extends debuff duration by +2s, and T3 silences enemies for 4.5s. The bomb no longer silences in the base ability; silence is now part of T3.

How to adapt: Test Air Drop’s timing and area before relying on old assumptions; account for its longer cooldown, shorter duration, and silence being gated behind T3 rather than available in the base ability.

Follow the affected decisions

Verify your match build · How current recommendations are checked

Earlier and later records

Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.

The archive