Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.
How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.
Original update sources
Recorded topics: Fixes. Dates refer to the update named in the notes; a mirrored post can be published later.
Check Shiv’s alt-fire use
What changed: Alt Fire’s ammo cost drops from 5 to 4, and Shiv’s weapon now has fixed pellet spread.
How to adapt: Test the alt fire’s pellet pattern in a controlled setting; fixed spread makes the pattern consistent, while the lower ammo cost means each use consumes less ammunition. The notes do not establish a damage or range change.
Reassess Slice and Dice
What changed: Slice and Dice returns to dealing spirit damage and reducing enemies’ Spirit Resistance, and its damage rises from 60 to 75.
How to adapt: When evaluating Slice and Dice against an enemy, account for its spirit damage and Spirit Resistance reduction. Test the effect in-game if you need its size or duration; neither is specified in the announcement.
Recheck Killing Blow T3’s threshold bonus
What changed: Killing Blow T3’s Enemy Health Threshold bonus falls from +10% to +8%.
How to adapt: Recheck any threshold expectations that relied on the former +10% bonus, since the listed T3 bonus is now +8%; the notes do not describe other changes to Killing Blow.
Follow the affected decisions
Verify your match build · How current recommendations are checked
Earlier and later records
Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.