Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.
How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.
Original update sources
Recorded topics: Heroes, Gameplay. Dates refer to the update named in the notes; a mirrored post can be published later.
Objective and respawn rules
What changed: Rejuvenator heals only the player who hits the crystal. Dying to a non-player without a bounty or assists adds 10 seconds to that death’s respawn time. The Patron’s first death time is fixed at 12 seconds, replacing the 8–15-second range.
How to adapt: When contesting the crystal, account for the healing restriction when choosing who hits it. After a qualifying non-player death, check the respawn time; do not assume the former variable timing for the Patron’s first death.
Ability upgrade changes
What changed: Grey Talon’s Spirit Snare T2 now applies -15% Bullet Resistance for 10 seconds; T3 now adds 1 second of curse duration and 1.5m of radius instead of its former bonus bullet damage against snared enemies. Holliday’s Powder Keg has less displacement by default, while T3 adds 0.4 seconds of displacement and one fewer charge. Mina’s Love Bites takes one fewer shot to build up and deals more damage on proc.
How to adapt: Re-test the relevant upgrade choices: Grey Talon’s listed T2 and T3 effects have changed, and Holliday’s T3 trades a charge for displacement duration. For Mina, check whether the lower buildup requirement changes your timing in practice.
Item effects to reassess
What changed: Rebuttal replaces its +50% melee damage on a successful parry with +30% bonus damage on a successful parry, affecting all damage. Capacitor now grants +8% fire rate and has projectile speed increased by 20%. Siphon Bullets’ maximum HP steal falls from 55 to 35, gains boon scaling, and its duration drops from 20 to 17 seconds.
How to adapt: If your Rebuttal choice relied on melee damage, test its new all-damage bonus with your damage mix. Recheck Capacitor where its changed stats matter, and reassess Siphon Bullets in light of its lower maximum HP steal and shorter duration.
Changed ability and item timing
What changed: Focus Lens now deals damage whenever its debuff is removed rather than only on expiration. Healing Nova gains +6% Ability Range and increased healing per boon. Seven’s Storm Cloud has a smaller initial radius and lower spirit scaling for DPS.
How to adapt: Test Focus Lens when its debuff is removed before expiration, since the damage trigger has changed. If using Healing Nova or Seven’s Storm Cloud, check the effect of the listed range, radius, and scaling changes in your setup rather than assuming a universal best choice.
Follow the affected decisions
- Grey Talon build and counter guide
- Holliday build and counter guide
- Mina build and counter guide
- Seven build and counter guide
- Capacitor item reference
- Rebuttal item reference
- Siphon Bullets item reference
- Focus Lens item reference
- Healing Nova item reference
Verify your match build · How current recommendations are checked
Earlier and later records
Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.