Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.
How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.
Original update sources
Recorded topics: Gameplay. Dates refer to the update named in the notes; a mirrored post can be published later.
Rejuvenator buff duration
What changed: The Rejuvenator buff duration is reduced from 7 minutes to 5 minutes.
How to adapt: If your team secures a Rejuvenator, plan around the shorter buff window and check whether your intended follow-up can happen within it.
Walker health
What changed: Side Walkers gain 16% HP and Mid Walkers gain 8% HP.
How to adapt: When deciding whether to pressure a walker, account for its increased health and reassess whether your available time and resources are sufficient.
Tankbuster cooldown
What changed: Tankbuster’s cooldown increases from 12 seconds to 14 seconds.
How to adapt: If you use Tankbuster, test whether your timing still fits your engagements and account for the longer cooldown before relying on another activation.
Parry bonus damage
What changed: Parry bonus damage decreases from 30% to 25%.
How to adapt: If you rely on parries for damage, reassess their damage contribution rather than assuming the previous bonus still applies.
Follow the affected decisions
Verify your match build · How current recommendations are checked
Earlier and later records
Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.