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The dated public-update reference is 30 October 2026. A client build number is not an official update title or release date.

Historical patch guide

Deadlock Historical Guide — June 23, 2024

Spirit Strike and Melee Charge lose melee damage. Veil Walker changes, while Yamato gains protection during Shadow Transformation.

Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.

How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.

Original update sources

Recorded topics: Heroes, Gameplay. Dates refer to the update named in the notes; a mirrored post can be published later.

Reassess melee-item damage bonuses

What changed: Spirit Strike’s melee damage is reduced from 20% to 15%, and Melee Charge no longer grants +15% Melee Damage.

How to adapt: If you selected either item for its melee damage bonus, reassess that choice and test damage in your usual situations; the notes do not establish the value of other item effects.

Account for Veil Walker’s changes

What changed: Veil Walker’s Bullet Shield is reduced from +200 to +150, shield restoration takes 5 seconds to fully regenerate, and its cooldown increases from 20 seconds to 25 seconds.

How to adapt: When testing Veil Walker, account for the smaller shield and longer cooldown, and check how the five-second full regeneration affects when you can rely on the shield again.

Yamato’s protection is during the buff

What changed: Shadow Transformation now causes Yamato to be unable to die during the buff.

How to adapt: Test the buff’s timing before relying on this protection in a dangerous moment; the notes specify protection during the buff, not its duration or any protection outside it.

A reinforcement wave is removed

What changed: There is no longer a reinforcement trooper wave after Guardians and Walkers die.

How to adapt: After a Guardian or Walker dies, check whether plans that rely on a reinforcement wave need adjustment; the notes do not describe other trooper-wave changes.

Follow the affected decisions

Verify your match build · How current recommendations are checked

Earlier and later records

Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.

The archive