Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.
How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.
Original update sources
Recorded topics: Heroes, Items, Gameplay. Dates refer to the update named in the notes; a mirrored post can be published later.
Recheck objective defenses and timing
What changed: Troopers near base now gain 50% resistance, up from 30%. Walker HP rises by 10%, and Walker resistance against troopers reaches -40% at 20 minutes instead of 16 minutes. Objective Spirit Resistance falls from 50% to 40%. Shrine shooting distance increases by 7m.
How to adapt: Test objective damage and approach timing at different match stages, particularly when troopers are near base; the notes change defenses and timings but do not establish that objectives are generally faster or slower to take.
Reassess kill rewards and soul sharing
What changed: Hero kill bounty changes from 175–1600 to 250–1800 and maxes out at 45 minutes. The two-hero soul split ratio rises from 60% to 65%.
How to adapt: When assessing a kill or trade, check the reward at that match time and account for the revised two-hero split; the listed maximum is not the bounty throughout the match.
Check changed item roles before committing
What changed: Enduring Speed now upgrades from Sprint Boots; its Move Speed rises from +1.75 to +2, it grants +2 out-of-combat regeneration, loses +75 bonus health, and its slow resistance falls from 50% to 30%. It does not grant sprint, and +2 Sprint upgrades to +2 Move Speed. Active Reload no longer goes on cooldown when it does not trigger and grants +1 Move Speed during its active. Boundless Spirit loses its ability-cast heal and movement-speed effect, gains +10% Spirit Power, and falls from 40 to 35 Spirit Power.
How to adapt: If considering Enduring Speed, verify that its upgrade path and revised benefits suit your needs rather than expecting sprint, bonus health, or its former slow resistance; test Active Reload's failed-trigger behavior and reassess Boundless Spirit if you used its cast effects.
Retest affected damage and hero stats
What changed: Capacitor damage falls from 45 to 40 and its active damage from 200 to 100; Tesla Bullets damage falls from 45 to 40. Lucky Shot chance rises from 20% to 25%. Shiv's base gun damage falls from 4.95 to 4.6 and health per boon from 81 to 77; Vyper's bullet damage growth falls from 0.33 to 0.28 and health per boon from 64 to 53.
How to adapt: Compare affected item and hero damage or survivability in the situations you normally use to evaluate them; these stat changes alone do not establish that an item or hero is a better choice overall.
Follow the affected decisions
- Abrams build and counter guide
- Dynamo build and counter guide
- Kelvin build and counter guide
- Lady Geist build and counter guide
- McGinnis build and counter guide
- Shiv build and counter guide
- Vyper build and counter guide
- Warden build and counter guide
- Wraith build and counter guide
- Yamato build and counter guide
- Tesla Bullets item reference
- Capacitor item reference
- Siphon Bullets item reference
- Lucky Shot item reference
- Enduring Speed item reference
- Radiant Regeneration item reference
- Boundless Spirit item reference
- Burst Fire item reference
- Active Reload item reference
Verify your match build · How current recommendations are checked
Earlier and later records
Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.