Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.
How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.
Original update sources
Recorded topics: Heroes, Items, Gameplay, Fixes. Dates refer to the update named in the notes; a mirrored post can be published later.
Recheck soul timing and wave plans
What changed: Soul splitting now follows the same rules before and after eight minutes; trooper economy was adjusted to compensate, and the eight-minute bounty bump was removed. Waves arrive every 30 seconds rather than 25, with bounty values adjusted by the same ratio.
How to adapt: Test last-hit and deny timing across the eight-minute mark, then reassess lane departures between waves; the longer interval may change rotation windows, but the notes do not establish a superior route or total-income outcome.
Adjust to Guardian and trooper changes
What changed: Guardian attack, melee-attempt, and melee-damage ranges are shorter. Players can no longer parry troopers, and shooting troopers while they attack a Guardian no longer draws their aggro. Trooper AI changes also affect corner and veil following, shrine targeting, and attacks on the other shrine after the nearby one falls.
How to adapt: Test the changed Guardian ranges and do not rely on parrying troopers; observe aggro and pathing during pushes, since the notes do not specify how these changes affect a particular fight.
Plan urn runs around reveal and pickup behavior
What changed: The urn reveals you immediately. The first urn counts toward comeback mechanics at a 15% net-worth delta, and its model indicates a side-favored pickup. After 20 seconds in aggregate, it ignores loiterers and starts running home. Debuff Resistance no longer affects pickup time.
How to adapt: Check the visual pickup cue and account for the immediate reveal when deciding whether to carry; do not assume waiting nearby will keep the urn available, since loitering time accumulates.
Recheck changed item and ability values
What changed: Several item values change: Hollow Point Ward loses Spirit Shield and weapon damage; Healing Rite loses total HP regeneration and has a longer cooldown; Divine Barrier has a longer cooldown; and Debuff Reducer loses health and debuff reduction. Among hero changes, Grey Talon's Charged Shot damage and scaling fall, Seven's Storm Cloud bolt damage falls while its radius grows, and Mo & Krill's Combo DPS falls while its spirit scaling rises.
How to adapt: Compare the changed item effects and cooldowns in practice rather than assuming the same sustain or timing; inspect affected abilities at the relevant ranks, as the notes do not establish an overall best item or hero.
Reassess ability access and control
What changed: Ethereal Shift moves from Tier 3 to Tier 4, can be canceled early, and gains duration and maximum activation speed. Knockdown removes all momentum and brings heroes straight down. Haze's Sleep Dagger prevents sliding while the target is drowsy; its Tier 2 upgrade also reduces Stamina Regeneration by 60% for six seconds.
How to adapt: Recheck Ethereal Shift's tier access and activation timing, and test how Knockdown's momentum removal affects follow-up; with Haze, assess the added restrictions in your intended situation without assuming they guarantee a catch.
Follow the affected decisions
- Bebop build and counter guide
- Calico build and counter guide
- Grey Talon build and counter guide
- Haze build and counter guide
- Holliday build and counter guide
- Kelvin build and counter guide
- Lash build and counter guide
- Debuff Reducer item reference
- Healbane item reference
- Restorative Locket item reference
- Healing Rite item reference
- Divine Barrier item reference
Verify your match build · How current recommendations are checked
Earlier and later records
Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.