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The dated public-update reference is 30 October 2026. A client build number is not an official update title or release date.

Historical patch guide

Deadlock Patch Guide — October 2, 2024

Respawn and Zipline Boost timings change; Ivy’s Kudzu Bomb is adjusted, Mirage abilities are retuned, and several specific interactions are fixed.

Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.

How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.

Original update sources

Recorded topics: Fixes. Dates refer to the update named in the notes; a mirrored post can be published later.

Ivy: Kudzu Bomb and Air Drop

What changed: Kudzu Bomb’s spirit damage scaling decreases from 0.7 to 0.6, and its T3 damage bonus decreases from +60 to +50. Its vertical radius is fixed at 2m rather than matching the ability’s full radius. Air Drop’s explosion now respects line of sight.

How to adapt: Test Kudzu Bomb against targets at different elevations and reassess damage, especially with T3; check how intervening geometry affects Air Drop’s explosion.

Mirage: bullet, Tornado, and Djinn’s Mark changes

What changed: Bullet radius decreases from 8 to 6. Tornado victims reach maximum height in 0.2s instead of 0.3s, while lift duration decreases from 1.2s to 1.1s. Tornado can no longer be cast while busy, such as while channeling Traveler. Djinn’s Mark T1 applies its slow only at a multiplier of 2x or higher.

How to adapt: Recheck bullet accuracy and Tornado timing in play; verify that Tornado is available before relying on it during a channel, and confirm the multiplier before expecting Djinn’s Mark T1 to slow.

Specific interaction fixes

What changed: Djinn’s Mark damage follows DoT zipline rules and no longer prevents ziplining or knocks targets off. A fix addresses Djinn’s Mark applying bullet procs with Return Fire. Another fix addresses Mystic Reverb causing Affliction damage to be lethal.

How to adapt: If relevant, test the zipline and Return Fire interactions in play; treat the Mystic Reverb–Affliction note as a specific fix, not a general change to either effect.

Respawn and Zipline Boost timing

What changed: Respawn time at 20 minutes decreases from 50s to 45s; the notes say it was 40s in the previous patch. Zipline Boost cooldown decreases from 340s to 280s.

How to adapt: Update plans that depend on the 20-minute respawn value and recheck Zipline Boost availability against its shorter cooldown; the notes do not specify respawn timing at other match times.

Follow the affected decisions

Verify your match build · How current recommendations are checked

Earlier and later records

Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.

The archive