Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.
How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.
Original update sources
Recorded topics: Heroes. Dates refer to the update named in the notes; a mirrored post can be published later.
Bebop: retest Hyper Beam timing and coverage
What changed: Hyper Beam’s cooldown increased from 117 to 130, while its Tier 1 cooldown reduction changed from -38s to -30s. Its end radius decreased from 5m to 4m, slow from 40% to 30%, DPS from 220 to 205, and DPS spirit scaling from 3 to 2.7.
How to adapt: Recheck cooldown timing and beam coverage, and test its slow and damage before relying on expectations from the previous values.
McGinnis and Ammo Scavenger: smaller adjustments
What changed: Medicinal Specter’s radius spirit-power scaling decreased from 0.07 to 0.05. Ammo Scavenger’s buff duration decreased from 40s to 35s.
How to adapt: If you build spirit power for Specter radius, test the resulting area; if using Ammo Scavenger, check whether your timing fits within its shorter buff duration.
Follow the affected decisions
Verify your match build · How current recommendations are checked
Earlier and later records
Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.