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The dated public-update reference is 30 October 2026. A client build number is not an official update title or release date.

Historical patch guide

Deadlock Patch Guide — August 22, 2024

Silence Glyph loses range and strength, Reactive Barrier has a longer cooldown, and Return Fire returns less damage. Review the affected interactions.

Patch date: . Guide reviewed 2026-11-03. Historical changes can be superseded; use current definitions for a match today.

How this guide was prepared: AI-assisted analysis with a separate source-check pass against archived official notes. Practical decisions are reasoned suggestions, not player-tested results or measured win-rate evidence. A small hotfix receives a short guide rather than a reconstructed full build.

Original update sources

Recorded topics: Heroes, Gameplay, Fixes. Dates refer to the update named in the notes; a mirrored post can be published later.

Silence Glyph has less range and lower stats

What changed: Damage decreased from 150 to 100, spirit damage scaling from 1.5 to 1.0, cast range from 40m to 25m, Sprint from 2 to 1, and Spirit Shield from +225 to +200.

How to adapt: If you rely on Silence Glyph's range or listed bonuses, reassess its fit and test whether its shorter cast range still works for your intended use.

Reactive Barrier and Return Fire

What changed: Reactive Barrier's cooldown increased from 20s to 30s. Return Fire's returned bullet damage decreased from 80% to 70%.

How to adapt: Allow for a longer gap between Reactive Barrier activations and less returned bullet damage; test your timing with the revised cooldown.

Siphon Bullets loses stacks on death

What changed: Dying with Siphon Bullets stacks now causes a loss of two stacks regardless of who killed you; previously, one stack was returned only if the victim killed you back. A separate fix stops Siphon Bullets from acting as spirit damage for procs.

How to adapt: Account for the two-stack loss when deciding whether to take risks while carrying stacks, and test relevant proc interactions rather than relying on the fixed behavior.

Hero, shotgun, and Guardian changes

What changed: Ivy's Air Drop silences the carried ally until release. Shiv's Bloodletting deferred incoming damage decreased from 40% to 35%. A fix prevents shotgun heroes from instantly applying buildup effects such as Toxic Bullets to ricocheted enemies. After a Guardian is parried, it stops repeatedly attempting melee and starts shooting shortly afterward.

How to adapt: As Ivy, account for the carried ally's silence; as Shiv, test the reduced deferred-damage share. Retest shotgun buildup on ricochets, and expect a Guardian to begin shooting shortly after a parry.

Follow the affected decisions

Verify your match build · How current recommendations are checked

Earlier and later records

Archive coverage currently ends 2026-10-30; sources last successfully checked 2026-11-01. A source check does not establish a post-patch win rate.

The archive